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Старый ламповый фонарь Warhammer 40000 40k
2022-08-05 13:04:24
#news_LampPost #warhammer40k Вы наверное задавались вопросом. «Что могут противопоставить голожопые демоны болтеру?». И ответ есть. И им является двойной неизменный сейв! Первый представляет демоническую стойкость в ближнем бою, а второй предлагает им защиту от стрельбы в дальнем бою. А, ну ещё немного подправили правила, чтобы демоны могли хотя бы немного противостоять новым паверным кодексам. https://www.warhammer-community.com/2022/08/05/two-saves-are-better-than-one-for-the-horrific-hordes-in-codex-chaos-daemons/?fs=e&s=cl In these dark times, daemonic forces are close at hand. The daemons of the warp chitter beyond the veil, gnawing at the thin divide between our realms. In a more literal sense, Codex: Chaos Daemons is nearing release.* When this vile tome is ushered into realspace, it will bring with it a mountain of malefic rules to empower your hellish host – and chief among them is Daemonic Invulnerability. Unlike most entities that battle for control of the 41st Millennium, daemons are not formed of ordinary matter. They are psychic energy given form, eldritch manifestations of despair, hope, desire, and fury, each one of them bristling with hungry mouths and otherworldly weapons. Conventional armaments use crackling power fields and explosive force to punch through armour and alien hide, yet these munitions have little effect on inhuman horrors from the empyrean. Daemonic Invulnerability provides your seething hordes with two unmodifiable saves. The first represents their durability in melee, and the second offers them a defence against ranged firepower. As you’d expect, Bloodletters care little about where the blood flows from in melee – and with those new stats, they’re even better at shedding it than before – but they make for a more challenging target at range. It might be their unnatural loping gait, or perhaps Khorne’s just too busy 76pom,.enjoying the spectacle of close combat to lend his protection?** On the other hand(s), Pink Horrors are even squishier than before in close combat – but bullets and flames simply pass through their shifting forms as they blink in and out of existence. As with everything, this is by Tzeentch’s design – slaying one Horror just leaves you grappling with two more. Daemonic Invulnerability is far from the only new or updated ability lurking in the immaterium. Codex: Chaos Daemons is set to make your daemons even more terrifying than before – perfect for overwhelming the material realm in a tide of warp-touched horror. More updates on these daemonic hordes will be on Warhammer Community in the future – but don’t risk dropping your geller fields. Just sign up for the newsletter, and the news will be delivered straight to your inbox. * Could the two be linked? The Ordo Hereticus would like a word. ** Aeonid Thiel took a crack at working out these infernal weaknesses in Know No Fear – trust an Ultramarine to make a science out of daemon-hunting…


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